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If it's so good, why do you need more developers?

A system like this only works if you can generate enough impressions to get major advertisers interested. A single game developer on their own simply can't create enough games to justify having a dedicated ad sales team. Even if we could crank out a new, quality game every month, that still wouldn't be enough. But if we join together and pool our ad impressions then we can generate good volumes and land the top advertisers.

 
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